I started my programming journey in 2015, learning C++, Python, HTML/CSS and Java in the University of Valencia. I learnt about algorithms and data structures while working on projects related to Web Development. During my last year I had the chance to work on a few game development projects using the most powerful Game Engines: Unreal Engine and Unity.
After graduating, I moved to Barcelona where I started my Master's Degree in AAA Videogame Programming with C++. There, I had the chance to work among incredibly talented coders and artists to build our own Game Engine from scratch using OpenGL and C++, Hachiko Engine. On top of that we developed a whole new game, Erimos, using our own technology and assets. By working on this project I was able to gain deep knowledge about: the C++ language, Game Engines, Design Patterns, Agile methodologies and Professional Game Development workflow.
In the present, I am actively applying for a job in the videogame industry while I engage in personal projects and challenges to further expand my knowledge.